Difference between revisions of "Setting Developer Flags"
Jump to navigation
Jump to search
Line 4: | Line 4: | ||
This command sets a development flag by number, which must be from 0 to 4. The value must be an integer. The default for all flags is zero. Any non-zero flags will be listed in the output file after the description. During development or in specific calculations, the code might be modified to alter the calculations depending on these flags. These flags should not, however, be relied upon to mean anything permanent. | This command sets a development flag by number, which must be from 0 to 4. The value must be an integer. The default for all flags is zero. Any non-zero flags will be listed in the output file after the description. During development or in specific calculations, the code might be modified to alter the calculations depending on these flags. These flags should not, however, be relied upon to mean anything permanent. | ||
To insert a developer flag when using scripts, you can use the [[XMLData Command]]. |
Revision as of 10:10, 28 May 2013
Developer flags are sometimes used to test new features or to create a special-case calculation needed in one simulation. They can only be entered using XML commands in the <Header> block:
<DevelFlag Number='0'/>2</DevelFlag/>
This command sets a development flag by number, which must be from 0 to 4. The value must be an integer. The default for all flags is zero. Any non-zero flags will be listed in the output file after the description. During development or in specific calculations, the code might be modified to alter the calculations depending on these flags. These flags should not, however, be relied upon to mean anything permanent.
To insert a developer flag when using scripts, you can use the XMLData Command.