Difference between revisions of "3D MPM Shape Commands"

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== Cylinder Command ==
== Cylinder Command ==
A scripted <tt>Cylinder</tt> command defines a cylindrical or conical region to be filled with material points or to be defined as a hole:
Cylinder (xmin),(xmax),(ymin),(ymax),(zmin),(zmax),(axis),<(radius)>
In <tt>XML</tt> files, the command is:
<Cylinder xmin='(xmin)' xmax='(xmax)' ymin='(ymin)' ymax='(ymax)'
                    zmin='(zmin)' zmax='(zmax)' axis="(axis)' radius='(radius)'/>
where
* <tt>(xmin),(xmax),(ymin),(ymax),(zmin)</tt>, and <tt>(zmax)</tt> are the x, y, and z extents of the cubical volume that encloses the cylindrical or conical volume. If xmax<xmin, ymax<ymin, or zmax<zmin, they will be automatically switched to define the box. The units are mm (or determined by a [[Units Attribute|units attribute]] in <tt>XML</tt> files).
* <tt>(axis)</tt> is 1, 2, or 3 for the axial direction of the cylinder to be in the x, y, or z direction, respectively. This command can only define cylinders aligned with one of the global axes.
* <tt>(radius)</tt> is an optional parameter with a value between -1 and 1. This value gives the relative radius of the cylinder at the top (if > 0) or at the bottom of the cylinder (if < 0) while the opposite end will have relative radius of 1. Entering 0 gives a cone with a point on the top (to get a cone with point on the bottom enter a small negative number). The radius of the cylinder varies linearly along its length.
If the defined cylindrical or conical volume overlaps regions that already have material points or previously were defined as a hole, those regions will be ignored.


== Torus Command ==
== Torus Command ==


== Faces or Pyramid ==
== Faces or Pyramid ==

Revision as of 09:03, 21 November 2013

These shape commands are used in 3D MPM simulations within Region and Hole commands to discretize an object for the calculations. Besides these shapes, you can also discretize objects directly from a stack of images.

Box Command

A scripted Box command defines a region to be filled with material points or to be defined as a hole:

Box (xmin),(xmax),(ymin),(ymax),(zmin),(zmax)

In XML files, the command is:

<Box xmin='(xmin)' xmax='(xmax)' ymin='(ymin)' ymax='(ymax)'
                   zmin='(zmin)' zmax='(zmax)'/>

where

  • (xmin),(xmax),(ymin),(ymax),(zmin), and (zmax) are the x, y, and z extents of the cubical volume. If xmax<xmin, ymax<ymin, or zmax<zmin, they will be automatically switched to define the box. The units are mm (or determined by a units attribute in XML files).

If the defined cubical volume overlaps regions that already have material points or previously was defined as a hole, those regions will be ignored.

Sphere Command

A scripted SPhere command defines a region to be filled with material points or to be defined as a hole:

Sphere (xmin),(xmax),(ymin),(ymax),(zmin),(zmax)

In XML files, the command is:

<Sphere xmin='(xmin)' xmax='(xmax)' ymin='(ymin)' ymax='(ymax)'
                   zmin='(zmin)' zmax='(zmax)'/>

where

  • (xmin),(xmax),(ymin),(ymax),(zmin), and (zmax) are the x, y, and z extents of the cubical volume that encloses the spherical volume. If xmax<xmin, ymax<ymin, or zmax<zmin, they will be automatically switched to define the box. The units are mm (or determined by a units attribute in XML files).

If the defined spherical volume overlaps regions that already have material points or previously was defined as a hole, those regions will be ignored.

Cylinder Command

A scripted Cylinder command defines a cylindrical or conical region to be filled with material points or to be defined as a hole:

Cylinder (xmin),(xmax),(ymin),(ymax),(zmin),(zmax),(axis),<(radius)>

In XML files, the command is:

<Cylinder xmin='(xmin)' xmax='(xmax)' ymin='(ymin)' ymax='(ymax)'
                   zmin='(zmin)' zmax='(zmax)' axis="(axis)' radius='(radius)'/>

where

  • (xmin),(xmax),(ymin),(ymax),(zmin), and (zmax) are the x, y, and z extents of the cubical volume that encloses the cylindrical or conical volume. If xmax<xmin, ymax<ymin, or zmax<zmin, they will be automatically switched to define the box. The units are mm (or determined by a units attribute in XML files).
  • (axis) is 1, 2, or 3 for the axial direction of the cylinder to be in the x, y, or z direction, respectively. This command can only define cylinders aligned with one of the global axes.
  • (radius) is an optional parameter with a value between -1 and 1. This value gives the relative radius of the cylinder at the top (if > 0) or at the bottom of the cylinder (if < 0) while the opposite end will have relative radius of 1. Entering 0 gives a cone with a point on the top (to get a cone with point on the bottom enter a small negative number). The radius of the cylinder varies linearly along its length.

If the defined cylindrical or conical volume overlaps regions that already have material points or previously were defined as a hole, those regions will be ignored.

Torus Command

Faces or Pyramid