Common Material Properties

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These material properties are common to all types of materials used in MPM simulations.

Basic Properties

These are basic material properties.

Property Description Units Default
rho The material's initial density. g/cm3 0.001
Cv The constant-volume heat capacity. It is used when doing conduction calculations and/or coupled mechanical energy and by some material constitutitive laws. You do not needed to enter a constant pressure heat capacity (which is need in conductivity equations) because material models calculate it from Cv and thermodynamic relations for the difference between Cp and Cv. The specified input units are identical to J/(kg-K). mJ/(g-K) 1
kCond Thermal conductivity for isotropic materials (anisotropic materials will have alternate properties for setting thermal conductivity tensor). W/(m-K) 0
csat The saturation concentration potential as a weight friction from 0 to 1. it is only used when doing diffusion calculations. none 1
beta Moisture expansion coefficient for isotropic materials (anisotropic materials will have alternate properties for setting moisture expansion tensor). strain/(wt fraction) 0
D Solvent diffusion constant for isotropic materials (anisotropic materials will have alternate properties for setting diffusion tensor). diffusion units 0
color Sets the color of the material. The color is used in material point method plots material type in NairnFEAMPM and in NairnFEAMPMViz. If no color is provided, a color will be picked from the current spectrum using the material number. In scripted files, this property takes four arguments being red, green, blue, and alpha values between 0.0 and 1.0. A single argument means to set gray level between 0.0 and 1.0 (with alpha=1.0). Three arguments means set red, green, and blue with alpha=1.0. In XML files, the color is set with "red", "green", "blue" and "alpha" attributes (and the element's content is ignored). none none

Fracture Toughness Properties

These properties set material properties that determine the fracture toughness of the material and control various aspects of crack propagation.

Property Description Units Default
JIc Critical energy release rate fracture toughness for mode I. It is only used for crack propagation by criteria 2, 3, or 7. For criterion 2, it is only used if initTime is not specified. It is also used to set toughness of traction law materials. J/m2 none
JIIc Critical energy release rate fracture toughness for mode II. It is currently only used to set toughness of traction law materials. J/m2 none
KIc Critical mode I stress intensity factor. It is only used for crack propagation by criteria 1, 4, or 5. MPa m1/2 none
KIIc Critical mode II stress intensity factor. It is only used for crack propagation by criteria 1, 4, or 5. MPa m1/2 none
KIexp Exponent p in the elliptical criteria for crack growth. It is only used for crack propagation by criterion 5. none 2
KIIexp Exponent q in the elliptical criteria for crack growth. It is only used for crack propagation by criterion 5. none 2
delIc Critical crack opening displacement for mode I. Only used for crack propagation by criterion 6. It is also used by traction-law materials. length units none
delIIc Critical crack opening displacement for mode II. Only used for crack propagation by criterion 6. It is also used by traction-law materials. length units none
initTime The time when crack propagation starts. It is only used for crack propagation by criterion 2. For criterion 2, when initTime is specified, takes precedence over the JIc property. ms none
speed The crack speed in steady state crack propagation. This speed, however, is only active for crack propagation by criterion 2. (also used in criterion 3 as an initial crack speed, but that criterion is not meant for general use) m/sec 1
maxLength The maximum crack length for steady state crack propagation. The simulation will stop soon after crack reaches the input length. This length, however, is only active for crack propagation by criterion 2. length units none
nmix An exponent used in mixed-modes failure of some traction laws. none 1

Crack Propagation Properties

The setting of crack propagation properties are done differently for scripted and XML files. For scripted commands, you can set the following material properties:

Property Description Units Default
criterion To set a custom crack propagation criterion. You can use any propagation option. Setting this property in a material overrides the default propagation criterion setting. This command is for scripted files only; see below to set criterion in XML files. none none
direction To set a custom crack propagation direction. You can use any direction option. Setting this property in a material overrides the default propagation direction setting. This command is for scripted files only; see below to set traction in XML files. none none
traction To set a custom traction law to create for crack propagation in this material. A traction law set in a material overrides the default traction law. The traction law can be set by material ID (if the traction law has already been defined) or by number (if it is not defined yet). This command is for scripted files only; see below to set criterion in XML files. none none
altcriterion Same as "criterion" property above except that it applies to the alternate propagation criterion for the material none none
altdirection Same as "direction" property above except that it applies to the alternate propagation criterion for the material none none
alttraction Same as "traction" property above except that it applies to the alternate propagation criterion for the material none none
xGrow This property along with yGrow (if on one given the other is set to 0) specify a unit vector for a constant crack growth direction. t is only used for crack propagation by criterion 2 and then only if that criterion is using its default propagation direction. The result is a constant crack growth direction regardless of stress state or crack tip orientation. Any input vector will be normalized to a unit vector. If a constant crack growth direction with a fixed crack is located precisely on grid lines, it is possible the crack algorithm will not recognize the crack plane. Is it better to move such a crack slightly off grid lines. none none
yGrow Crack growth direction - see xGrow above. none none
constantTip Set to 0 or 1. The default of 0 means the crack tip will track the material around the crack tip. Changing it to 1 means crack tips with this material will always use this material even if the crack propagates into another material. The default 0 allows modeling crack growth in composites with fracture properties changing as cracks move between materials. Using 1 allows modeling multiple cracks in the same material having different fracture propertie by using the following steps:
  1. Define multiple materials that are identical except for their fracture and/or propagation properties and all with constantTip=1.
  2. Create a model and uses one of the materials for all material points.
  3. For each crack tip, assign its material to be the material in step 1 with the appropriate fracture properties.
none 0

Propagation Properties in XML Files

In XML files, the criterion, direction, and traction properties (and the analogous alternate propagation properties) are set differently. To set crack propagation criteria, you use instead

<Propagate criterion='(critNum)' direction='(dirNum)' traction='(traction)'/>
<AltPropagate criterion='(critNum)' direction='(dirNum)' traction='(traction)'/>

where the settings are the same as defined in the default crack propagation commands (or the alternate propagation command), but the XML element is now used within a <Material> definition instead of within the <Cracks> element in the <MPMHeader>.

XML files set xGrow, yGrow, and constantTip as ordinary properties and they function as described above.

Contact Properties

These properties can set custom friction and interface properties between two specific materials. If these properties are not used, material-to-material contact and interface will use the global friction and interface propertties.

Property Description Units Default
Friction A Friction property within a material definition can define custom frictional properties for multimaterial mode MPM contact between the current material and another material. This property takes two parameters; the first is the same as for the standard Friction command and the second gives the other material. none none
Interface An Interface property within a material definition can define custom imperfect interface parameters properties for multimaterial mode MPM contact between the current material and another material. This property takes four parameters; the first three are the same as for a standard ImperfectInterface command (which is actually a <Friction> element in XML files) and the fourth gives the other material. none none
shareMatField Set to another material to share material velocity field with that material. Two (or more) materials sharing the same velocity field will move with perfect contact (i.e., in a single velocity field) among themselves, but can interact with other materials in different velocity fields by multimaterial mode contact or interface laws. Materials sharing velocity fields must be compatible and the shared material must not be sharing it's field. The meaning of "compatible" fields (e.g., all rigid or all nonrigid) may evolve; an error will occur (with an explanation) if you try to share velocity fields of incompatible materials. none none

In scripted files, the other material is specified by its material ID, which means the Friction and Interface commands must be used in the secondly-defined materials (such that material ID for the first material is available). In XML files, the second material in Friction and Interface commands is defined by number (or by name) using a mat or matname attribute. You only need a Friction or an Interface command in one material for each pair of materials with custom contact properties.

To share velocity fields, you first create one "base material" that is not shared and then any number that share that field with a shareMatField property. The base material is specified in the shareMatField property by material ID in scripted files, but must be by number (as the value of the property command) in XML files. To specify custom friction or interfaces between shared materials and other materials, you use any material in the shared block; if you use custom commands for more then one material in a block, only the last one will be used.

Artificial Viscosity

Some materials support artificial viscosity to dampen pressure waves. When it is on, it adds a pressure, Q, related to velocity gradient on the particle, but only when it is compressing. The equation is

      [math]\displaystyle{ Q = \Delta x|D_{kk}\bigl|(A_1C + A_2\Delta X|D_{kk}|\bigr) }[/math]

where Δx is the cell size of the mesh, |Dkk| is the relative volume change rate (i.e. trace of the velocity gradient), C is the bulk wave speed in the material, and A1 and A2 are adjustable constants.

Property Description Units Default
ArtificialVisc Set to "on" or "off" to activate artificial viscosity. In XML files, an <Artificial/> command turns it on and its absence keeps the default setting of "off". none off
avA1 The A1 constant in the artificial viscosity law none 0.2
avA2 The A2 constant in the artificial viscosity law none 2.0

The artificial viscosity property is supported in some isotropic materials (because the theory assume isotropy). If you use these commands in a material that does not support it, an error will result. The following materials currently support artificial viscosity: