Material Models

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Numerous material models are available in NairnMPM. For those working with source code, you can create your own material types.

Define a Material

You create materials using a Material command block. Within that block all material properties are set using property commands. Refer to each material type to learn about its possible properties.

Linear Elastic Small Strain Materials

The materials in this section are all small-strain, linear elastic materials. They account for rotations by using a hypoelastic correction based on the Jaumann Derivative.

Name ID Description AS 3D
Isotropic 1 Linear elastic, isotropic X X X X
Transverse 1 2 Linear elastic, transversely isotropic with unique axis in the z direction X X X X
Transverse 2 3 Linear elastic, transversely isotropic with unique axis in the y direction X X X X
Orthotropic 4 Linear elastic, orthotopic material X X X X
Bistable 10 Elastic, isotropic material with two stable states having different properties X X X

The table columns on the right indicate if each material can be used in plane stress (Pσ), plane strain (Pε), axisymmetric (AS), or 3D calculations.

Hyperelastic Materials

The materials in this section are designed to solve finite strain (or large deformation) problems. They are formulated using hyperelasticity methods.

Name ID Description AS 3D
Mooney 8 Elastic, isotropic and Ideal Rubber Elasticity X X X X
Neohookean 28 Elastic and isotropic material X X X X
IdealGas 22 Ideal gas as a hyperelastic material X X X
TaitLiquid 27 Newtonian liquid with Tait law for pressure dependence as a hyperelastic material X X X

The table columns on the right indicate if each material can be used in plane stress (Pσ), plane strain (Pε), axisymmetric (AS), with a 3D membrane (3M), or 3D calculations.

Elastic-Plastic Small Strain Materials

The materials in this section are all small-strain, elastic-plastic materials. They account for rotations by using a hypoelastic correction based on the Jaumann Derivative. They handle plasticity by combining one of these materials with any compatible hardening law.

Name ID Description AS 3D
IsoPlasticity 9 Small-strain, isotropic, elastic-plastic material X X X X
MGEOSMaterial 17 Small-strain, isotropic, elastic-plastic material using a Mie-Grüneisen equation of state. X X X X
HillPlastic 15 Anisotropic, elastic-plastic material. X X X

The table columns on the right indicate if each material can be used in plane stress (Pσ), plane strain (Pε), axisymmetric (AS), or 3D calculations.

Hyperelastic-Plastic Materials

The materials in this section are formulated within the framework of hyper elasticity formulation. They can handle plasticity by combining them with any compatible hardening law.

Name ID Description AS 3D
HEIsotropic 24 Isotropic, hyperelastic-plastic material X X X
HEMGEOSMaterial 25 Isotropic, hyperelastic-plastic material using a Mie-Grüneisen equation of state. X X X
ClampedNeohookean 29 Isotropic, hyperelastic-plastic material with tensile and compression elongations clamped to critical values. X X X

The table columns on the right indicate if each material can be used in plane stress (Pσ), plane strain (Pε), axisymmetric (AS), or 3D calculations.

Viscoelastic Materials

The materials in this section are viscoelastic materials materials.

Name ID Description AS 3D
Viscoelastic 6 Small-strain, linear viscoelastic material with sum of relaxation times X X X X

The table columns on the right indicate if each material can be used in plane stress (Pσ), plane strain (Pε), axisymmetric (AS), or 3D calculations.

Softening Materials

The materials in this section will model material softening to emulate damage and fractures. Softening materials are development and only available in OSParticulas

Name ID Description 2M 3M
IsoSoftening 50 Small-strain isotropic materials is damage and softening X X

The table columns on the right indicate if each material can be used for a membrane in 2D calculations (2M) or in 3D calculations (3M).

Membrane Materials

The materials in this section will model membranes using a path of particles in 2D or a single layer of particles in 3D. Membranes are development and only available in OSParticulas

Name ID Description 2M 3M
MooneyMembrane 40 Membrane material based on a Mooney-Rivlin material X X
NeoMembrane 40 Membrane material based on a neo-Hookean material X X
HEAnisotropic 21 Anisotropic, hyperelastic material X X

The table columns on the right indicate if each material can be used for a membrane in 2D calculations (2M) or in 3D calculations (3M).

Rigid Materials

Rigid materials can be used either to apply moving velocity, temperature, or concentration boundary conditions or to interact with non-rigid material by contact mechanics.

Name ID Description AS 3D
Rigid 6 A rigid material that interacts by boundary conditions or by contact X X X X

The table columns on the right indicate if each material can be used in plane stress (Pσ), plane strain (Pε), axisymmetric (AS), or 3D calculations.

Material Class Hierarchy

Materials are C++ classes. The following class hierarchy shows the orginzation of those C++ classes in the NairnMPM source code. A material in green is an abstract class that is never assigned to particles. All others are material classes (by their name or their ID in parentheses). For those creating their own materials, they must be inserted in this hierarchy using a unique name and ID: