Nested Shapes

From OSUPDOCS
Jump to navigation Jump to search

By nesting shapes, you can create new shapes for creating material points or creating an FEA mesh.

Subordinate Shapes

By nesting one shape inside another, you can create a new shape. The new shape will be the parent shape minus the area covered by the child shape, or subordinate shape. You can nest any number of shapes in a parent shape. Furthermore, the child shapes can have their own nested shapes. This second level of nesting will remove that shape from the child shape which will have the net effect of adding that area back to the child's parent shape. You can continue nesting to any number of levels and each level will alternate between removing and adding are to the final shape.

Using Nested Shapes

In scripted files, shapes are nested using the Cut command:

(Parent_Shape)
Cut (Child_Shape)
Cut Cut (Child_Shape)
…
Cut (Child_Shape)

The (Parent_Shape) is created with any shape command (such as 2D or 3D shape commands.