Material Command Block
To use a material in calculations, you first must define it in the input commands. The method for defining materials depends on the type of input commands file you are writing.
Scripted Input Commands
Material ID,name,type Property value Property2 value . . Done
IDis the material ID (any string or number) that is used to reference this material in other commands.
nameis a name that will appear in output files to describe the material
typeis the type of material, which can be set by using material type name or material type ID from the available material models (see material tables on this page for each material's name and ID)
Each material property is specified on a line with a property name and its value. Refer to each material type to see the available properties and which ones are required properties. The property names are case sensitive (although NairnFEAMPM can usually handle any case).
XML Input Commands
A material definition in a
XML input file has the form:
<Material Type='1' Name='Polymer'> <Property>value</Property> <Property2>value</Property2> . . </Material>
Typeis the material type and must be entered by material type ID corresponding to that material models (see material tables on this page for each material's ID).
Nameis any user-defined description of the material.
Each material property is specified in a single
XML element matching the property name and the content of the element as the value. Refer to each material type to see the available properties and which ones are required properties.
Note that in
XML files a material does not have an ID that is used in scripting files to refer to that material in other commands. Instead, other
XML commands refer to defined materials by number or name as follows:
- By Numbers
- In this method, you use
mat='#'attributes to refer to materials where # is the material number. The materials are defined by numbers in the order they appear in the output file with the first material being number 1. You have to be careful to use the correct number. If you add new materials to a file, it is best to add them to the end of the materials list, otherwise previous commands that referenced materials after an inserted material, will point to the wrong material.
- By Name
- In this method, you use
Nameattribute of any defined material in the file. You can use these names even before the materials are defined, but an error will occur if you reference materials that are never defined. When referring to materials by name, you must be certain that all material
Nameattributes have unique strings.
When referring to materials by name, the defined materials will appear in the output file in the ordered referenced rather than in the order defined in the input file. For this reason, you should not refer to some materials by name and others by number in the same file. The eventual ordering will likely mean the numbers will refer to the wrong material. The naming method is preferred in hand-edited
XML files. If you use both
matname attributes in a single element, the
matname attribute will be used and the
mat will be ignored.