Difference between revisions of "Gravitational Field"

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  Gravity <(gravX)>,<(gravX)>,<(gravX)>
  Gravity <(gravX)>,<(gravX)>,<(gravX)>


In <tt>XML</tt> files, gravity is added with the element:
In <tt>XML</tt> files, gravity is added with the the <tt>&lt;Gravity&gt;</tt> element:


  &lt;Gravity&gt;
  &lt;Gravity&gt;
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In scripted files, all three parameters are optional. If all are omitted, the gravitational force field is set to Earth's gravity with down being in the negative y direction (''i.e.'', it is equivalent to the command <tt>Gravity 0,-9.8,0</tt>). If <tt>(gravX)</tt> is included, but <tt>(gravY)</tt> and/or <tt>(gravZ)</tt> are omitted, the omitted parameters will be set to zero. In <tt>XML</tt> files, any omitted forces are set to zero.
In scripted files, all three parameters are optional. If all are omitted, the gravitational force field is set to Earth's gravity with down being in the negative y direction (''i.e.'', it is equivalent to the command <tt>Gravity 0,-9.8,0</tt>). If <tt>(gravX)</tt> is included, but <tt>(gravY)</tt> and/or <tt>(gravZ)</tt> are omitted, the omitted parameters will be set to zero. In <tt>XML</tt> files, any omitted forces are set to zero.
== Grid Body Forces ==
Gravity (in general) is a constant body force. The commands in this section let you apply a more general body force that can depend on position an time (currently only available in [[OSParticulas]] and using <tt>XML</tt> comamnds. In <tt>XML</tt> files, body forces are added within the <tt>&lt;Gravity&gt;</tt> element:
&lt;Gravity&gt;
  &lt;GridBodyXForce&gt;(bodyX)&lt;/GridBodyXForce&gt;
  &lt;GridBodyYForce&gt;(bodyY)&lt;/GridBodyYForce&gt;
  &lt;GridBodyZForce&gt;(bodyZ)&lt;/GridBodyZForce&gt;
&lt;/Gravity&gt;
where <tt>(bodyX)</tt>, <tt>(bodyY)</tt>, and <tt>(bodyZ)</tt> are user-defined functions of position (x,y,z in mm) and time (t in ms) that evaluate to a body force acceleration in units of mm/<sup>2</sup>.


== Notes ==
== Notes ==


# If no <tt>Gravity</tt> command is used, the simulation will have no gravitational forces. Thus to have Earth's gravity you need a <tt>Gravity</tt> command, even if it has no parameters.
# If no <tt>Gravity</tt> command is used, the simulation will have no gravitational forces. Thus to have Earth's gravity you need a <tt>Gravity</tt> command, even if it has no parameters.

Revision as of 10:33, 6 June 2014

Gravity Commands

MPM simulations can include gravity or any other constant body forces. In scripted files, the command to add gravity is:

Gravity <(gravX)>,<(gravX)>,<(gravX)>

In XML files, gravity is added with the the <Gravity> element:

<Gravity>
  <BodyXForce>(gravX)</BodyXForce>
  <BodyYForce>(gravY)</BodyYForce>
  <BodyZForce>(gravZ)</BodyZForce>
</Gravity>

where (gravX), (gravY), and (gravZ) are the accelerations due to gravity in the x, y, and z directions, respectively ((gravX) and (gravY) are for R and Z directions in axisymmetric calculations). In scripted files, the units are m/sec2, but in XML files, the units are mm/sec2.

In scripted files, all three parameters are optional. If all are omitted, the gravitational force field is set to Earth's gravity with down being in the negative y direction (i.e., it is equivalent to the command Gravity 0,-9.8,0). If (gravX) is included, but (gravY) and/or (gravZ) are omitted, the omitted parameters will be set to zero. In XML files, any omitted forces are set to zero.

Grid Body Forces

Gravity (in general) is a constant body force. The commands in this section let you apply a more general body force that can depend on position an time (currently only available in OSParticulas and using XML comamnds. In XML files, body forces are added within the <Gravity> element:

<Gravity>
  <GridBodyXForce>(bodyX)</GridBodyXForce>
  <GridBodyYForce>(bodyY)</GridBodyYForce>
  <GridBodyZForce>(bodyZ)</GridBodyZForce>
</Gravity>

where (bodyX), (bodyY), and (bodyZ) are user-defined functions of position (x,y,z in mm) and time (t in ms) that evaluate to a body force acceleration in units of mm/2.

Notes

  1. If no Gravity command is used, the simulation will have no gravitational forces. Thus to have Earth's gravity you need a Gravity command, even if it has no parameters.