Difference between revisions of "Isotropic Plastic Softening Material"

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For material properties, combine all options available to an [[Isotropic, Elastic-Plastic Material]] and to an [[Isotropic Softening Material]]. This material must, however, use large rotation mode (as is also required for an [[Isotropic Softening Material]]).
For material properties, combine all options available to an [[Isotropic, Elastic-Plastic Material]] and to an [[Isotropic Softening Material]]. This material must, however, use large rotation mode (as is also required for an [[Isotropic Softening Material]]).
When the material is undamaged, it response is identical to properties entered for the underlying [[Isotropic Material|isotropic material]]. Once those are specified, you have to attach one [[Damage Initiation Laws|damage initiation law]] and two [[Softening Laws|softening laws]] to define how the material responds after initiation of damage.


{| class="wikitable"
{| class="wikitable"
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| ([[Isotropic Material#Material Properties|Isotropic Properties]]) || Enter all properties needed to define the underlying isotropic material response || varies || varies
| ([[Isotropic Material#Material Properties|Isotropic Properties]]) || Enter all properties needed to define the underlying isotropic material response || varies || varies
|-
|-
| Initiation || Attach [[Damage Initiation Laws|damage initiation law]] by name or ID that is compatible with isotropic materials. Once attached, enter all required material properties for that law. || none || MaxPrinciple
| ([[Isotropic, Elastic-Plastic Material#Material Properties|Isotropic, Elastic-Plastic Properties]]) || Enter yield properties and a hardening law || varies || varies
|-
|-
| SofteningI || Attach a [[Softening Laws|softening law]] (by name or ID) for propagation of tensile damage. Once attached, enter all required properties for that law by prefacing each property with "I-". || none || Linear
| ([[Isotropic Softening Material#Material Properties|Isotropic Softening Material]]) || Enter damage properties for initiation and for softening laws  || varies || varies
|-
| SofteningII || Attach a [[Softening Laws|softening law]] (by name or ID) for propagation of shear damage. Once attached, enter all required properties for that law by prefacing each property with "II-". || none || Linear
|-
| shearFailureSurface || Select failure surface assumed when modeling shear damage in 3D calculations. Use 1 for an elliptical failure criterion based on current degraded shear strengths. Use 0 for a rectangular failure surface that encloses the elliptical failure criterion. The elliptical surface is preferred, but rectangular is more efficient. || none || 1
|-
| coefVariation || This property assigns a coefficient of variation to failure properties. The property that is affected is determined by the <tt>coefVariationMode</tt> parameter. Each particle's relative property is set at the start of the simulation to have the same Gaussian distribution of values about their means, but will have no spatial correlations. A better approach to stochastic modeling would use Gaussian random fields with spatial correlation, but the feature is not yet implemented. || none || 0
|-
| coefVariationMode || The options are 1 = vary only strength, 2 = vary only toughness, and 3 = vary strength and toughness. Note that strength, toughness, and critical crack opening displacement (COD) are interrelated. Option 1 means COD will increase to keep toughness constant; 2 means COD will decreased to keep strength constant; 3 means COD will remain constant. || none || 1
|-
|-
| ([[Common Material Properties|other]]) || Properties common to all materials || varies || varies
| ([[Common Material Properties|other]]) || Properties common to all materials || varies || varies

Revision as of 21:26, 8 November 2017

Constitutive Law

This MPM Material is an isotropic, elastic-plastic material that can also develop aniostropic damage. The material is available only in OSParticulas.

In the absense of damage, this material is identical to an Isotropic, Elastic-Plastic Material. In the absence of plasticity, this material is identical to an Isotropic Softening Material. If conditions allow, the material can develop both plasticity and damage with softening. Note that if plastic yield properties are below damage initiation stress, the material may have never reach stress to cause damage. But, if the plastic properties had hardening, the material can yield first and then start damage after hardening allows stresses to reach stress for initiation of damage.

Material Properties

For material properties, combine all options available to an Isotropic, Elastic-Plastic Material and to an Isotropic Softening Material. This material must, however, use large rotation mode (as is also required for an Isotropic Softening Material).

Property Description Units Default
(Isotropic Properties) Enter all properties needed to define the underlying isotropic material response varies varies
(Isotropic, Elastic-Plastic Properties) Enter yield properties and a hardening law varies varies
(Isotropic Softening Material) Enter damage properties for initiation and for softening laws varies varies
(other) Properties common to all materials varies varies

History Variables

This material stores several history variables that track the extent of the damage and orientation of the damage plane:

  1. 0, 0.9, 1.1, 1.9, or 2.1 to indicate undamaged (0), damage propagation (0.9 or 1.1), or post failure (decohesion) state of the particle (1.9 or 2.1). 0.9 and 1.9 indicate the failure initiated by tensile strength while 1.1 and 2.1 indicate failure initiated by shear strength.
  2. δn or the maximum normal cracking strain.
  3. δxy or the maximum x-y shear cracking strain.
  4. δxz or the maximum x-z cracking strain (zero for 2D).
  5. dn or damage variable for normal loading. It varies from 0 to 1 where 1 is complete damage or failure.
  6. dxy or damage variable for x-y shear loading. It varies from 0 to 1 where 1 is complete damage or failure.
  7. dxz or damage variable for x-z shear loading. It varies from 0 to 1 where 1 is complete damage or failure (zero for 2D).
  8. For 2D it is cos(θ), but for 3D it is Euler angle α.
  9. For 2D it is sin(θ), but for 3D it is Euler angle β.
  10. For 2D it is not used, but for 3D it is Euler angle γ.
  11. Ac/Vp where Ac is crack area within the particle and Vp is particle volume.
  12. Relative strength derived at the start by strengthCoefVariation property.

Variables 8-10 define the normal to the damage crack plane. For 2D, θ is the counter clockwise angle from the x axis to the crack normal. For 3D, (α, β, γ) are the three Euler angles for the normal direction using a Z-Y-Z rotation scheme. You can use the damagenormal archiving option to save enough information for plotting the normal. Although damaged normal is a unit vector, it is archived with magnitude equal to Ac/Vp (which gets another history variable archived and the value is used for some visualization options).

This material also tracks the cracking strain which can be saved by using the plasticstrain archiving option. The strain is archived in the global axis system. If you also archive the damagenormal, you will be able to plot a vector along the crack-opening displacement vector.

Examples

Material "isosoft","Isotropic Softening Material",50
  E 1000
  nu .33
  a 60
  rho 1
  largeRotation 1
  Initiation MaxPrinciple
  sigmac 30
  tauc 20
  SofteningI Linear
  I-Gc 10000
  SofteningII Linear
  II-Gc 10000
Done

References