Difference between revisions of "FEA Region and Hole Commands"

From OSUPDOCS
Jump to navigation Jump to search
Line 24: Line 24:


== Hole Commands ==
== Hole Commands ==
Once the mesh is [[Create a Mesh with Images and Shapes#Introduction|ready to use shapes]], elements within shapes can be removed with a series of <tt>Hole</tt> commands (or <tt><Hole></tt> commands in <tt>XML</tt> files). In scripted files, the <tt>Hole</tt> command is:
Hole
  (any number of shape commands)
EndHole
In <tt>XML</tt> files, the <tt><Body></tt> block is:
<Hole>
  (any number of shape commands)   
</Hole>
Between the <tt>Hole</tt> command and the subsequent <tt>EndHole</tt> command (or within the <tt><Hole></tt> block), there can be any number of [[#Rect Command|<tt>Rect</tt>]],  [[#Oval Command|<tt>Rect</tt>]], and [[#PolyPt Command|<tt>PolyPt</tt>]]commands to define the geometry whose elements should be removed.
== Rect Command ==
== Oval Command ==
== PolyPt Command ==

Revision as of 11:12, 13 September 2013

When using shapes to define an FEA mesh, use Region command to define material properties for elements and use Hole commands to remove elements from the mesh.

Region Commands

Once the mesh is ready to use shapes, elements within shapes are assigned to materials by using a series of Region commands (or <Body commands in XML files). In scripted files, the Region command defines material type, thickness, and angle (needed for some anisotropic materials):

Region (matid),(thick),<(angle)>
  (any number of shape commands)
EndRegion

In XML files, the <Body> block is:

<Body mat='(matid)' angle='(angle)' thick='(thick)'>
  (any number of shape commands)    
</Body>

where

  • (matid) is the material ID for a previously defined material.
  • (thick) is the thickness of the region in mm.
  • (angle) is an optional angle for the material which is only relevant for anisotropic materials. It can be entered as a number or as a user-defined function of the coordinates for the element centroid. The units are degrees.

Between the Region command and the subsequent EndRegion command (or within the <Body> block), there can be any number of Rect, Rect, and PolyPtcommands to define the geometry whose elements will use the region's material properties.

Hole Commands

Once the mesh is ready to use shapes, elements within shapes can be removed with a series of Hole commands (or <Hole> commands in XML files). In scripted files, the Hole command is:

Hole
  (any number of shape commands)
EndHole

In XML files, the <Body> block is:

<Hole>
  (any number of shape commands)    
</Hole>

Between the Hole command and the subsequent EndHole command (or within the <Hole> block), there can be any number of Rect, Rect, and PolyPtcommands to define the geometry whose elements should be removed.

Rect Command

Oval Command

PolyPt Command